A little bit of history.
I come from the distant shores of Bulgaria, where I first got indoctrinated into the wonderful world of videogames after watching my dad play Star Wars: Dark Forces II. Despite not really knowing what was happening on the screen, I quickly grew fond of games such as Commandos 2 and Age of Empires – mostly because it all felt impossibly challenging at first, but also for seeing what reactions the little dudes on the screen would have to my ridiculous commands.
Fast-forward a few (ok, maybe more than just a few) years later and I’m graduating from high-school with an economics diploma, not really sure if I want to dive into a world full of accounting and finance. That was the first moment when I decided to take a risk, forget about all past plans and try my luck at following my passion. That’s pretty much how I ended up in Scotland, studying game design at Abertay University.
With no prior experience in making games, the last four years have been nothing short of eye-opening. I’ve experimented with concepts and ideas, participated in game jams, written about games and developed experiences that have helped me grow as a proud maker of interactive things.
Now, it’s time to take it all one step further.