School Nightmare (Global Game Jam 2015)

Play the game here.


School Nightmare was an entry for the Global Game Jam 2016, the theme being “What do you do now?”

My main role was design, planning and constructing the two levels in the game in addition to producing the music track for the game. Levels were created in Tiled using a plugin bridging its functionality with Unity 4 (the engine the game was developed in).

Team:
Thomas Fyfe – Art
Michael Daltrey – Programming
Georgi Trenev – Design & Audio

GGJ_Tiled_1
Level 1 layout in Tiled.
GGJ_Tiled_2
Level 2 layout in Tiled.

SchoolNightmareFeature